The StartX Files: U Stands for UDE and Uncharted Territories
The UDE Team

Brian Proffitt
Tuesday, February 13, 2001 11:22:33 AM
Talking with some of the developers on UDE, you get the sense right away that
they are committed to making this a solid desktop environment, but at the same
time they're not righteous zealots about the whole thing.
UDE and UWM originated from the mind of Jan Rocho, who founded the UDE project
in April of 1998. Christian Ruppert, lead developer on the UWM portion of the
GUI, related that Rocho's call for developers came at a fortuitous time.
"Jan put an announcement somewhere that he
wanted to start a new desktop environment project," Ruppert said, "Having
installed KDE two days before I read it and already being fed up with [KDE]
due to the missing performance and the same uncomfortable 'feel' like anything
else, I decided to join the project and started working on UWM."
Ruppert and the rest of the team have some clear
goals for UDE. They want to make it "slim, fast, not defining any new standards
if we don't really have to," Ruppert said. "Using existing ones instead
turned out to be more than sufficient."
Ruppert has an interesting take on UDE's differences
from the rest of the GUIs. To him, UDE has "a 'feel' like the vi among
the desktop environments. It's faster and easier to use than most other [environments]
in case you're willing to learn how to use it."
One of the more interesting things I noticed about UDE right away were the
comments from people explaining how they tried UDE, went on to something else,
but invariably kept coming back to UDE.
This situation was repeated in the case of Shawn Wilson, who fills the role
of code tester on the UDE team.
"When I first ran across it, I thought to
myself, wow, this is definitely weird and out there," Wilson said. "Two
months later I gave it another go, for some reason, I stayed with it, and have
been using it ever since."
Wilson and the rest of the all-volunteer UDE team
have some definite plans for future UDE releases, such as making UWM ICCCM-compliant,
as well as compliant with Motif and GNOME.
"We'll import some, perhaps all, of their
protocols into UDE," Ruppert stated. "As I already mentioned, we'd
rather not define new standards."
But implementing these goals will take some time and effort, from team members
Ruppert said they must have to make UDE a true desktop environment.
"[To meet] the goal of being a complete desktop
environment, we need developers working seriously on the libraries and
on applications," Ruppert said.
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