Clients Find The IDEAL Way - page 3
It's All In The Name
IDEAL has demonstrated Linux-based computational and game engines to the U.S. Army's RDECOM and PEOSTRI Projects. These engines can be used to develop simulations and thus far, the Army planners have been impressed with the performance and cost factors. Jacobs said that the Army has been embracing "game engines," for some time and appreciates the added features of what he calls "game logs."
Game logs set simulations apart from normal video games because they add the dimension of being able to review and analyze the user's performance at the end of a training session. The ability to collect and record user's actions and decision making processes helps trainers convey techniques that will help the user (soldier, aviator, etc.) improve their performance.
Game engines on Linux platforms have become increasingly sophisticated in the last couple of years and have begun to challenge the big name simulation vendors, in the performance and price departments. That has been especially true using commodity hardware.
The Army is also concerned that some of their systems are up to 30 years old. Talk about legacy systems, they have programs running on old VAXes. The military planners are anxious to move the old code over to newer hardware, especially to ease maintenance and replacement issues. IDEAL has been right there to help with a few porting and emulation conversion projects.
Solid state disks (SSDs) made a splash in consumer technology, and now the technology has its eyes on the enterprise storage market. Download this eBook to see what SSDs can do for your infrastructure and review the pros and cons of this potentially game-changing storage technology.
- 1Linux Top 3: Linux Mint Olivia, Fedora 19's Cat and Ubuntu's Mission Accomplished Moment
- 2Linux Top 3: Linux 3.10 Goes Long, Linux 3.11 Advances as LXDE Merges
- 3Why Linux is Super (Computing)
- 4Linux Top 3: GNOME 3.12 and New Betas for Ubuntu 14.04 and OpenMandriva Lx 2014.0
- 5Linux 3.10 Improves Multi-tasking and SSD Caching