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Four Linux Games I Can't Stop Playing - page 2

The Battle for Wesnoth

  • February 21, 2006
  • By Jem Matzan

I think I speak for humanity when I say that I am all Tetrised out. But Tetris's legacy extends beyond the game itself; one of the biggest games to evolve from it was Sega's Puyo Puyo. Instead of Tetris-like shapes, two-part colored blobs are dropped from above. Connect four or more of them, and they are eliminated; as a consequence, a "garbage" blob is sent over to your opponent's side as well. If, in the process of connecting four blobs, other blobs are rearranged to form another set of four, your opponent gets a whole row of garbage blobs. The idea is to get your opponent to overflow his screen, just like in Tetris (see Figure 2).

Although there are several Puyo Puyo clones on GNU/Linux (and at least one Java-based version on the Web), the best one I've found is easily Flobouyo. It has all of the same features as the original Sega game, except the paper-thin storyline is absent and there are no cut-scenes between levels. The music is substandard, but there's an option to turn it off; the graphics are the best of any Puyo Puyo clone I've yet seen. I do wish that there was an online or network option; perhaps this will be introduced in a future release.

Despite its simplicity, Flobopuyo is embarrassingly addictive. Even after you're sick of it, the addiction comes back to haunt you a few days later.


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