Graphical Python Programming With PyGTK - page 3
Making a Push Button
Here's the final program:
#!/usr/bin/env python
import gtk, random
# This function will be called whenever you click on the button:
def click_handler(widget) :
# quit the application:
gtk.main_quit()
# This function will be called whenever the drawing area is exposed:
def expose_handler(widget, event) :
w, h = widget.window.get_size()
xgc = widget.window.new_gc()
xgc.set_rgb_fg_color(gtk.gdk.color_parse("yellow"))
widget.window.draw_arc(xgc, True, 200, 100, 200, 200, 0, 360*64)
xgc.set_rgb_fg_color(gtk.gdk.Color(0, 0, 0)) # black
widget.window.draw_arc(xgc, True, 240, 145, 30, 40, 0, 360*64)
widget.window.draw_arc(xgc, True, 330, 145, 30, 40, 0, 360*64)
xgc.line_width = 6
widget.window.draw_arc(xgc, False, 240, 150, 120, 110, 200*64, 140*64)
# Create the main window:
win = gtk.Window()
# Organize widgets in a vertical box:
vbox = gtk.VBox()
win.add(vbox)
# Create an area to draw in:
drawing_area = gtk.DrawingArea()
drawing_area.set_size_request(600, 400)
vbox.pack_start(drawing_area)
drawing_area.connect("expose-event", expose_handler)
drawing_area.show()
# Make a pushbutton:
button = gtk.Button("Quit")
# When it's clicked, call our handler:
button.connect("clicked", click_handler)
# Add it to the window:
vbox.pack_start(button)
button.show()
# Obey the window manager quit signal:
win.connect("destroy", gtk.main_quit)
vbox.show()
win.show()
gtk.main()
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- 1. Making a Push Button
- 2. Making a Push Button
- 3. Making a Push Button
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